Monday, May 17, 2010

EXP3: The Valley


The Grand Canyon, Arizona, USA.
(pictured with the Colorado River flowing through it.)

Modelling based on:

Monday, May 10, 2010

Sunday, May 2, 2010

EXP2: SUBMISSION

Above: spaces at rainy sunset, showing the primary-colour tinted lights.
Below: depiction of the various land-form ramps that flow about the main structure.


Stephen Hawking said: "There ought to be something very special about the boundary conditions of the universe and what can be more special than that there is no boundary?"

Nicole Kuepper said: "The amount of things that we take for granted in today's society that some people don't have access to is just mind boggling…"

What underlies these two quotes are the ideas of boundaries and access.




OVERVIEW OF THE SCHEME: Set on a hilled island. Passive natural setting (no sharp or overbearing features to detract from the goal of the labs - to encourage thought) to benefit and not hinder the clients' thoughts and thinking processes.



HAWKING's SPACE: Jutting out over the island into space, with an expansive view of the curvature of the Earth - an open space with a specific view to inspire thoughts of boundarylessness. His ramp is obscured from the main space to reinforce the openness.



KUEPPER's SPACE: Though still mostly open, the walled space is representative of enclosure. The small off-centred window reinforces the idea of a lack of access. Something that could be taken for granted - the view - is only barely accessible for some people. The ramp's gradient becomes steeper as Kuepper climbs to her space, to reinforce the contrasting levels of accessibilty.



THE MEETING POINT: At night, primary-coloured lights illuminate the meeting point. The primary colours and their amalgamated hues represent the way the unique and disparate thoughts of the clients can meet and intersect in this communal space.



OVERVIEW (AT NIGHT): The communal space offers the source of light for the two spaces, and forms a neutral white glowing to keep the spaces free of interruptions to the clients' thoughts.


TEXTURES USED:
The Final Scheme used these three textures.

The use of the DARK TEXTURE in Kuepper's space helps to represent the heaviness of her idea - the idea that many people are not accessing simple things such as electricity. The dark also represents this on a literal level - the lack of light.

The LIGHT TEXTURE is used in Hawking's space to create a loftiness in the structure, and to draw focus away from the physical structure, into the metaphorical thought patterns that Hawking engages in.

The MEDIUM TEXTURE is used throughout the larger part of the structure to find balance between light and dark, and between the two clients.

EXP2: Crysis & SketchUp Links


SketchUp

Crysis Objects+Level

EXP2: 18 SKETCH AXONOMETRICS

Saturday, May 1, 2010

EXP2: 36 TEXTURES


The textures try to animate the progression from light to dark.